
I have a feeling he welcomes this kind of feedback. He's a true professional and understands criticism is integral to creative endeavors and yes that includes business. Just sit around and tell him everything he's doing is gold and offer no discerning opinion or perspective and just say the people that do are crybabies. I think Andrew Kramer should hire you guys, you would make great yes-men.

It speaks volumes that some people here can't distinguish between constructive criticism and whining/complaining. Maybe they ran into some hick-ups, or maybe they are putting in a new feature. They have a responsibility to make sure it's reliable.Īs for E3D V2.2, Andrew probably just gets excited to share the news because of the new possibilities for us. We use these products for our livelihood. These products allow us (sometimes one person shows) to look like we have a huge team. VC is still a relatively small team creating products that easily stand up to much larger companies. ALL of those things will be bigger and better than before, because if they're not, we will complain about that.

When you think about all the stuff they are putting together, NAB, Film Riots Epic Summer, E3D V2.2, Bad Robot, new tutorials, new products etc, imagine the time required for all of those things. The side effect of bigger and better is it just takes more time. One thing I admire about the VC team is that they are always upping the game. I can understand the excitement for some new features in Element, but we just need to be patient. this is often the way large 3D scenes are dealt with in compositing. Remember Element supports many options for output including normals, shadows and AO only passes.

Render these passes in a way your machine can handle and then recomposite them in 2D from image sequences. The problem could be solved with a more traditional approach, Ae is a 2D application at its core so when you're working on clomplex 3D scenes it might be more manageable to break the larger scene down into more managble pieces (for example Foreground, Middleground and Background passes and maybe any animation passes for things moving in the scene). I guess from your test This may not be working as Element may be doing it's own calculations before AE draws the results so you wouldn't see much performance improvement in this way. The ROI is really designed to speed up work flow by allowing you to work on a portion of the frame without AE having to render the whole frame every time you change a parameter. Hi Eric, I think I probably misunderstood your original problem.
